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News Discord · Didymus

Hail!

The project took a brief pause due to the holiday season, but we're back in full swing! We've just rolled out significant updates to the PvP system, including faction hits in starting cities and improved resist scaling controls for better curves. Next up, we're diving into the client to tailor it for our classic experience needs. Once the client updates are complete and a few other key elements are in place, we'll announce the alpha launch date. If everything runs smoothly, we’ll follow with a short open beta and set a final launch date. Stay tuned for more updates! <:bradbless:1306630037646217296>